My character design for a Kinect PC game called "Tickle Monster" that was the final project of four senior CSE majors at the University of Michigan. The game is currently in the semifinals of Microsoft's global Imagine Cup game design competition. The game aims to help autistic children improve their skills in learning to recognize and interpret facial cues. The monster character that the seniors were using in their game was too scary looking for kids, so they asked a few of us in my animation class to model, texture, rig, and animate some cute, approachable-looking monsters.